Video-game culture in China


Nervous cat‘ was developed in Nanjing over three days, and played over 10 million times.¬†Prison guards developed an industry forcing prisoners to play World of Warcraft all day to ‘train up’ characters.¬†One of China’s most popular Online Game, ‘Legend of Three Kingdoms‘, was inspired by a literary classic.


On Tuesday 26, 4pm, the Marco Polo Festival organises a session about ‘Gaming Culture’ in Australia and China, as part of an evening on ‘The Creative in Translation’ – come and explore the fascinating world of video games in Australia and china.

Signal Space, Northbank, Flinders Walk (between Flinders st station tracks and the Yarra river), Melbourne.

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